Vintash Vishons is a videogame studio based in Quito, Ecuador, led by developer Isaac Montoya. Aiming to find the perfect mix of classic arcade gameplay with modern narrative experiences. The studio is currently developing its first commercial release: Anima Shin Gun

Vintash Vishons represented Ecuador in the past installment of Gamescom Latam 2024 and Ventana Sur 2024 in Maquinitas+ section with an Anima Shin Gun demo build. Also featuring Anima Shin Gun in the Game Devs of Color Expo 2025 (Steam Showcase).

Team

Isaac Montoya

Creative Director, Lead Programmer

Juan Sebastián Espín

Producer

Justine Torrevillas

2D Artist

Markus Zierhofer

Music Composer

Having a background in software development and narrative storytelling for theater and film, founded Vintash Vishons with Anima Shin Gun being its first commercial project.

Dedicated to producing animated short films and mobile videogames with his company Alku Animations in Ecuador.

Professional artist by the name of DeftJuzz with an extensive work which led him be part of Protodroid Delta and Pacifica Sky Kingdom.

Having an extensive career as a composer with his company AudioCreatures, Markus has collaborated in music composition and sound design under various projects including Ghost of Tsushima (trailer).

Ikah Loayza

Narrative Designer

Paulina Sánchez

3D Artist

Luis Felipe Arias

SFX Designer

Professional writer having worked on a variety of film and theater productions including collaborations with 2BLatam.

3D artist focused on character creation and strong visual identity. Having previously worked for Delvet Studio, Alku Animations and Iman Transmedia.

Experience working with sound and music over the years in the ecuadorian music and film industry.

Génesis Yugcha

3D Animator

3D Artist and cinematographer, with experience in digital animation, visual narrative and 3D production. Having collaborated with companies such as Chery, Jeans Lee y Empire Strikes.